import greenfoot.*;  // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)

/**
 * The class campfire is a trap that causes the player to lost a life.
 * 
 * @author Manuel Nava
 * @version 1.0
 */
public class Campfire extends Trap
{
    /**
     * The method act calls the superclass method move.
     */
    public void act() 
    {
       super.move();
    }    
    
    
    
}
